In a pitch black room, twelve screens and twelve speakers form an audiovisual horizon. The sound in the space is an ever-changing soundscape of digital noise, while abstract computer-generated visuals unfold on the twelve vibrating and flickering screens. The images and sounds that make up this overwhelming immersive environment are generated in real time by computers, the software running on the computers is written by Telcosystems. What makes this work fascinating, interesting and important? How do the artists think about the technology they use? What do they hope to achieve with their work and what defines such an artwork to be a success?

Telcosystems work is developed through a tight-knit dialogue with the computer, often forcing the computer to its limits. They use evolutionary models in their algorithms for generating their audiovisual compositions. The complexity of their work emerges out of variation and mutation of rudimentary patterns. But this publication also shows how Telcosystems conducted research into the experience of spatiality and the place their works claim between installation, film, and sound. Images, photos, and technical details make the picture complete.

The book 12_Series, published by Spatial Media Laboratories in Rotterdam, a foundation dedicated to the production of and publication on works of art, sheds light on the idea’s, working methods and the research Telcosystems has been conducting for this installation.

12_Series book & DVD
Published by Spatial Media Laboratories, 2011
Design by Femke Herregraven
Essays by Arie Altena, Joost Rekveld, Murray Horne
64 pp., English text, illustrated

Read an interview with Telcosystems by Mario Mancuso for Digicult — Machines and Audiovisual Horizons.